"There's no way on God's green Earth that we would take on a venture like this on our own," he added. "We might have the appetite but there's no way we could." Myllyrinne says the game serves "a strategic purpose" for Microsoft, giving the publisher a unique experience for its new console and allowing Remedy to create something it wouldn't be able to otherwise.
We recently spent some time with the Xbox One exclusive, which you can read about here.Remedy couldn't make Quantum Break without Microsoft originally appeared on Joystiq on Thu, 18 Jul 2013 11:00:00 EST. Please see our terms for use of feeds.
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