In spite of the company's claims that feedback has always been localized on gaming controllers, this certainly isn't the first time we've seen the phenomenon incorporated into a wearable. That said, the ARAIG (that's As Real As It Gets, for the record) does wrap a lot of features into a nice looking package -- well, about as nice as one can expect from a vibrating shirt that you wear while gaming. The ARAIG (sounds a bit like "ear ache") features 16 points of feedback on the front, 16 on the back and eight on each side, a number of which are located in areas so as to offer the most muscle stimulation as they respond to what's happening in the game.
You'll also find a six speakers around the collar, offering a sort of surround sound to the wearer, as well as an admittedly somewhat clunky subwoofer on the back. Of course, ARAIG is still in its early stages, a few days into its Kickstarter campaign, so there may well be some changes to the suit in the months to come. In the meantime, the company's hoping for a lofty $900,000 in crowdfunding. You can check out a video plea below or click the source link to contribute.
Filed under: Gaming, Peripherals, Wearables
Source: Kickstarter
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